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Below, browse the Rencontres Internationales catalogue, or search the archives of the works presented since New video clips are routinely posted and the images and text are regularly updated. The project deals with one of the first text-based adventure games in computer game history.
The AI-based animated film is approximately 55 minutes long. The camera constantly moves downwards, digging through geological layers and exposing new cave spaces again and again. Every eight seconds, the AI system receives a new textual description. Thomas Hawranke and Lasse Scherffig are two interdisciplinary artists collaborating at the fringes of art, technology, and science.
Rooted in media archeology, animation, and computational art, their most recent work employs generative AI systems to question their aesthetic and epistemic foundations.
They have previously collaborated within the artist group Paidia Institute and have exhibited and published internationally. A mountain range in fog and snow. Human absence, ancient sacred places. Traces appear: Dirt roads, antennas, transmission lines. Human faces, behind windows and rain.
A city. Miguel Hilari His work centers around migration, urbanization and history. It has played and was awarded at various international festivals. He lives and works in La Paz. Der Serviceraum hat sich zu einem kreativen Ort gewandelt. Fotos aus dem Stadtarchiv Neuss. Ein bewegter kleiner Stein belebt die Szene akustisch. Remembering my last visit with Mary in her garden of light, trees, glass and stone. She received a B. Her films and performance works explore memory, history, perception and the poetics and politics of place, language, and the body.